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Crisis

Designers : Pantelis Bouboulis and Sotirios Tsantilas

Number of players :  1 - 5

Game duration : 45 - 120'

Recommended : 14 +

What is it about ?

Axia. A country with a glorious past, an uncertain present, and an unpredictable future.

A member of the Economic Union, Axia has fallen on hard times, and its people are suffering. Corruption, inefficiency, and incompetence are having a real impact, and political tensions continue to rise.
However, all is not lost! A group of investors (whom some would call opportunists) has seen this as an opportunity—a chance to build their own future.

Gameplay

In Crisis, each player takes on the role of an investor seeking to bail out struggling companies, hire employees, raise capital, and produce goods for export.
The shadow economy can grant influence and profits, but players must be careful—greasing too many palms is dangerous and harms the overall economy. It can even lead to the country's bankruptcy and an early game over!

But with hard work and by betting on the future, the winner will be the one who can seize opportunities where others see only crisis!

What does it look like ?

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